Experiments Reel About
Young Guns 22 x Timothy Goodman
Challenge: Translating a highly tactile and playful object into motion ensuring each face remained legible while the object behaved in a dynamic and natural way.
Outcome: Creation of the CG model and animation, exploring rotation and timing to highlight the interplay between typography and form. The final piece emphasizes the cube’s modularity and movement, reiterating it as a toy, while creating a clear and engaging visual for the live event.
2D Animation
Sizzle editing
CG Visualization and Animation
Nick Dhimitri
John Sampson
Andres Salazar